| project: FIZZLE location: Hollywood involvement: five person team=full date: 2007 May |
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| Fizzle awaits you. From afar, it seems shy when compared to the surrounding bedlam. It is a nuanced distraction. You are invited to engage it, but only on its terms. First step, enter the vestibule. Initially, small emissions of light are noticed from the depths of the field. Suddenly, you are in a stirring sea of vitality. Each light triggers an accumulating effervescence perpendicular to your sight line. It is an invitation: Please, direct your attention to me. Interactivity develops as people react to the bioluminescent fizzle. Emerging social patterns develop around these nodes. The weakening antecedent luster inhales the bubbling glow in preparation of another burst. Your attention wavers and the glow reiteratively intensifies. Your renewed attention evokes a flirtatious fizzling of the lights. Now, the superficiality is an animate, breathing being. Each cyclical occurrence injects personality in the form and charges the vestibule. Fizzle invigorates the programme as it operates simultaneously as an introduction, transition, and a spectacle. Enjoy. Fizzle is an interactive exhibition design executed by five (and maybe one other) University of California, Los Angeles graduate architecture students. The project was constructed using computer numerically controlled (CNC) equipment and a vacuum former in UCLA's digital fabrication facilities. The process was characterized by reciprocal testing of digital and physical concepts over a sixteen week period. Here is a statistical breakdown of principal materials: 53 4' x 8' sheets of 1/16” Polyethylene Terephtalate Glycol 2 4' x 8' sheets of 1/8” Acrylic 900 5mm white LEDs 43 Polyurethane foam molds 400 Plastic bolts 250 feet 1/4” clear plastic tubing 600 feet electrical wiring 8 Arduino boards 30 Computer Numerically Controlled laser cut pieces 376 Vacuum formed PETG pieces Lots Titanium White + Transparency inducer Airbrush paint One Happy family of students |
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